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UIEX

UIElementsX (UIEX) is the missing high level API for unity's new UI system.


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Key Features


  • Reduce boilerplate code when working with UIElementts
  • Provide a clean framework for input handleing without writing custom manipulators
  • Provide a set of base classes which remove alot of general editor scripting boilerplate
  • Act as a library of missing controls from the built in set of controls
This is a library for coders to help them make unity UI's easier and faster when using UIElements, if you are looking for something a little more friendly i suggest you check out [Odin](https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041)

Prerequisites


The following documentation assumes you have a little bit of familiarity with c# and Unity’s new UI Elements system - if not go read about it here